I often got stuck for a long time on levels I knew I could normally win easily.
Other issues stem from not being able to see so far ahead of you anymore. The jumping physics have changed and are inferior – often when I felt I should have bounced off an enemy’s head, I landed right in front of it, got hit and died. I ended up dying again and again because of this. It might just be because I have so much experience of playing the original iterations, but the timing of everything felt off. Now, the biggest the biggest problem: the controls are bad.If you get hit, they disappear and you turn back into a Kong with no way to get them back. Opening an Animal Crate now transforms you into that Animal Buddy.Donkey and Diddy don’t appear on-screen at the same time anymore, so it can be harder to remember if you still have them both or not.Visiting her now gives you a little bonus game instead – most of which are fine, but highly inconsequential. The game automatically saves all the time now, instead of needing to visit Candy Kong to do so.Sadly, I got stuck with these as one of them was not colour blind-friendly. My favourite was kind of like a remake of Manhole, but with Donkey Kong characters. These are probably the best new thing in this version of the game. There are also a selection of Coconut Gun themed levels, which have you shooting targets to achieve certain tasks.Weirdly, DK was given his voice from Donkey Kong 64 for this and so says “cool” (but in a horribly, horribly distorted way) all the time. There’s a timer that goes down constantly, but each new catch gets more time added on, so you can keep going as much as possible.
In it, you ride on Enguarde as you try to catch fish out of the ocean.